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After attacking, the used units become exhausted and can't be used until the beginning of their next turn when they ready again (unless the unit has Endurance skill). Finally, both players have the opportunity to use fast spells or units with ambush skill to affect the outcome of the attack. After that, the defender may choose units to block attackers. Influence doesn't go down, as it is a requirement to be met but not a cost to be paid.Īttacking with units can be done by selecting the desired units with and pressing "Attack" button. Power is reduced by the cost of each played card. The active player can play only one power each turn, but there is no limit for non-power cards as long as the player has the required resources. Playing units, spells, attachments, and sites requires varying amounts of power and influence-the basic resources of Eternal players get by playing power (and by the effect of some other cards).
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When playing against a human player, you will have the option to redraw a second time, but with only 6 cards again this hand will have 2, 3, or 4 power. Both players have an option to discard the hand and redraw it once, with the second hand having 2, 3, or 4 power cards (with an equal chance of each). Then both players draw 7 random cards, but the initial hand always contains at least 1 power card and 1 non-power card. The player to go first is chosen at random. These are the basic match rules that may vary according to different game modes.